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Props From OVERWATCH 2
Hello, everyone!
In this tutorial, I want to share my experience of creating props for the game Overwatch 2
Partial commentary of the video process is present
Languages Ukrainian and subtitles English
We will go through each block step by step such as:
Modeling 2 hours
UV Map 2 hours
Creating normal maps 3 hours
And texturing for about 2 hours
The software I use is:
Autodesk Maya
Rizom UV
Photoshop
NDO
Substance painer
Unreal Engine 5
Modeling
2h
UV Map 2 hours
2h
Normal Maps
3h
Texture parts
2h
Substance File
Version 9.1.2
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